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Shedding Light on Global Illumination Techniques - Graphics, Gaming, and VR blog - Arm Community blogs - Arm Community
![Punk Runner : Got a nice DFAO working! I'd like to add a Light Propagation Volume in it, but is it really deprecated? No other solution? : r/unrealengine Punk Runner : Got a nice DFAO working! I'd like to add a Light Propagation Volume in it, but is it really deprecated? No other solution? : r/unrealengine](https://preview.redd.it/86hkkl64ekg41.gif?format=png8&s=1925a6e898762cf500739f525ab03159ff0f5824)
Punk Runner : Got a nice DFAO working! I'd like to add a Light Propagation Volume in it, but is it really deprecated? No other solution? : r/unrealengine
![Finding Next-Gen – Part I – The Need For Robust (and Fast) Global Illumination in Games – ZigguratVertigo's Hideout Finding Next-Gen – Part I – The Need For Robust (and Fast) Global Illumination in Games – ZigguratVertigo's Hideout](https://zigguratvertigodotcom.files.wordpress.com/2015/11/giunity.png)